01The board holds 16 cricket records. Cricketers are shown to you one at a time.
02Tap any open cell the shown player actually qualifies for. If he fits several, pick whichever you like.
03Skipping is free and unlimited — but the clock never stops, and time costs points.
04A wrong tap costs a life. Five wrong taps and the day is over.
05Filled cells lock for good. Players come back around, so a name you skipped may fit later.